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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Fire Formation" in "Card Name" or "Card Text". Search result Showing 1 to 30 of 37
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.5 (33) | Brotherhood of the Fire Fist - Cardinal |
Xyz Monster Effect Monster |
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- | 4 | Beast-Warrior | 1800 | 2200 | |||||||||
2 Level 4 "Fire Fist" monsters You can detach 2 materials from this card, then target 2 "Fire Fist" / "Fire Formation" cards in your GY and/or face-up field, and 2 cards in your opponent's GY and/or face-up field; shuffle those targets into the Deck. You can only use this effect of "Brotherhood of the Fire Fist - Cardinal" once per turn. |
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▶︎ Deck | 9.5 (54) | Fire Formation - Tenki | Continuous Spell | ||||||||||
When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior Monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn. | |||||||||||||
▶︎ Deck | 8.9 (7) | Brotherhood of the Fire Fist - Eagle |
Link Monster Effect Monster |
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- | - | Beast-Warrior | 1700 | - | |||||||||
2 Beast-Warrior Monsters You can only Special Summon "Brotherhood of the Fire Fist - Eagle(s)" once per turn. You can activate "Fire Fist" monsters' effects without sending "Fire Fist" or "Fire Formation" card(s) from your hand or field to the GY. You can target 1 "Fire Formation" Spell/Trap you control or in your GY; return it to the hand, then send 1 "Fire Fist" monster from your Deck to the GY. You can only use this effect of "Brotherhood of the Fire Fist - Eagle" once per turn.
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▶︎ Deck | 8.8 (21) | Brotherhood of the Fire Fist - Bear | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1600 | 1200 | |||||||||
Once per turn, when this card inflicts battle damage to your opponent: You can Set 1 "Fire Formation" Spell directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 monster on the field; destroy that target. | |||||||||||||
▶︎ Deck | 8.3 (18) | Brotherhood of the Fire Fist - Tiger King |
Xyz Monster Effect Monster |
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- | 4 | Beast-Warrior | 2200 | 1800 | |||||||||
2 Level 4 Beast-Warrior Monsters When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck. Once per turn: You can detach 1 material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warriors, until the end of your opponent's turn. When this card is sent from the field to the GY: You can send 3 "Fire Formation" Spells/Traps you control to the GY; Special Summon 2 Level 4 or lower Beast-Warrior Monsters with the same ATK from your Deck, in face-up Defense Position. |
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▶︎ Deck | 8.2 (9) | Brotherhood of the Fire Fist - Rooster | Effect Monster | ||||||||||
- | 3 | Beast-Warrior | 1500 | 100 | |||||||||
When this card is Special Summoned by the effect of a "Fire Fist" monster: You can add 1 "Fire Fist" monster from your Deck to your hand. You can only use this effect of "Brotherhood of the Fire Fist - Rooster" once per turn. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Set 1 "Fire Formation" Spell/Trap directly from your Deck. | |||||||||||||
▶︎ Deck | 8.2 (15) | Fire Formation - Tensu | Continuous Spell | ||||||||||
During your Main Phase, you can Normal Summon 1 Beast-Warrior monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) All Beast-Warrior Monsters you control gain 100 ATK. | |||||||||||||
▶︎ Deck | 8 (5) | Fire Formation - Domei | Continuous Spell | ||||||||||
When this card is activated: You can Ritual Summon 1 Beast-Warrior Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If this face-up card is sent from the Spell & Trap Zone to the GY: You can target 1 "Fire Fist" monster in your GY; Special Summon it. You can only use this effect of "Fire Formation - Domei" once per turn. You can only activate 1 "Fire Formation - Domei" per turn. | |||||||||||||
▶︎ Deck | 7.9 (13) | Brotherhood of the Fire Fist - Leopard | Effect Monster | ||||||||||
- | 3 | Beast-Warrior | 0 | 200 | |||||||||
During your Main Phase, if this card was Normal or Special Summoned this turn: You can Tribute 1 "Fire Fist" monster; Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. You can only use the effect of "Brotherhood of the Fire Fist - Leopard" once per turn. | |||||||||||||
▶︎ Deck | 7.8 (4) | Brotherhood of the Fire Fist - Panda | Effect Monster | ||||||||||
- | 5 | Beast-Warrior | 2100 | 400 | |||||||||
If you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 "Fire Fist" monster from your GY, except "Brotherhood of the Fire Fist - Panda", also you cannot Special Summon monsters for the rest of this turn, except "Fire Fist" monsters. If a "Fire Fist" monster(s) you control would be destroyed by your opponent's card effect, you can send 1 face-up "Fire Formation" Spell/Trap you control to the GY instead. You can only use each effect of "Brotherhood of the Fire Fist - Panda" once per turn. | |||||||||||||
▶︎ Deck | 7.8 (5) | Brotherhood of the Fire Fist - Eland |
Ritual Monster Effect Monster |
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- | 6 | Beast-Warrior | 2400 | 2000 | |||||||||
You can Ritual Summon this card with "Fire Formation - Domei". You can discard 1 monster; Set 1 "Fire Formation" Spell/Trap directly from your Deck or GY. When your opponent activates a monster effect (Quick Effect): You can send 1 face-up "Fire Fist" or "Fire Formation" card you control to the GY, except "Brotherhood of the Fire Fist - Eland"; negate that effect. You can only use each effect of "Brotherhood of the Fire Fist - Eland" once per turn. | |||||||||||||
▶︎ Deck | 7.7 (3) | Brotherhood of the Fire Fist - Elephant | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1000 | 1800 | |||||||||
If this card is Normal or Special Summoned: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Special Summon 1 "Fire Fist" monster from your hand, except "Brotherhood of the Fire Fist - Elephant". You can target 1 "Fire Formation" Spell/Trap in your GY; shuffle it into the Deck, then, you can add 1 Level 5 or higher "Fire Fist" monster from your Deck to your hand. You can only use each effect of "Brotherhood of the Fire Fist - Elephant" once per turn. | |||||||||||||
▶︎ Deck | 7.6 (14) | Brotherhood of the Fire Fist - Dragon | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1800 | 400 | |||||||||
Once per turn, if you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Set 1 "Fire Formation" Trap directly from your Deck. Once per turn: You can send 2 face-up "Fire Formation" Spells/Traps you control to the GY, then target 1 "Fire Fist" monster in your GY, except "Brotherhood of the Fire Fist - Dragon"; Special Summon that target. | |||||||||||||
▶︎ Deck | 7.4 (9) | Fire Formation - Tensen | Normal Trap | ||||||||||
When this card is activated: Target 1 Beast-Warrior-Type monster you control; it gains 700 ATK until the end of this turn. (This ATK gain remains even if this card leaves the field.) All Beast-Warrior-Type Monsters you control gain 300 ATK. | |||||||||||||
▶︎ Deck | 7.4 (5) | Ultimate Fire Formation - Sinto | Counter Trap | ||||||||||
When a Spell/Trap Card is activated, while you control a "Fire Fist" monster and a "Fire Formation" Spell/Trap: Negate the activation, and if you do, destroy that card. You can only activate 1 "Ultimate Fire Formation - Sinto" per turn. | |||||||||||||
▶︎ Deck | 7.3 (4) | Brotherhood of the Fire Fist - Ram | Effect Monster | ||||||||||
- | 3 | Beast-Warrior | 800 | 200 | |||||||||
When this card is Normal Summoned: You can discard 1 card, then target 1 "Fire Formation" Spell/Trap you control; Set 1 "Fire Formation" Spell/Trap with a different name directly from your Deck. If this card is Special Summoned by the effect of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck, with a different name from the cards in your GY. You can only use each effect of "Brotherhood of the Fire Fist - Ram" once per turn. | |||||||||||||
▶︎ Deck | 7.3 (6) | Brotherhood of the Fire Fist - Swan |
Fusion Monster Effect Monster |
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- | 8 | Beast-Warrior | 2600 | 2200 | |||||||||
2 Beast-Warrior Monsters If this card is Special Summoned: You can inflict 200 damage to your opponent for each "Fire Formation" Spell/Trap you control. During the Battle Phase (Quick Effect): You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 card your opponent controls; destroy it. You can only use each effect of "Brotherhood of the Fire Fist - Swan" once per turn. |
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▶︎ Deck | 7.3 (4) | Fire Formation - Ingen | Continuous Spell | ||||||||||
When this card is activated: You can Fusion Summon 1 Beast-Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this face-up card is sent from the Spell & Trap Zone to the GY: You can target 1 "Fire Fist" monster in your GY; add it to your hand. You can only use this effect of "Fire Formation - Ingen" once per turn. You can only activate 1 "Fire Formation - Ingen" per turn. | |||||||||||||
▶︎ Deck | 7.3 (7) | Fire Formation - Yoko | Continuous Spell | ||||||||||
When this card is activated: You can target 1 face-up card your opponent controls; discard 1 Beast-Warrior monster, and if you do, destroy that card. All Beast-Warrior Monsters you control gain 100 ATK. | |||||||||||||
▶︎ Deck | 7.2 (16) | Brotherhood of the Fire Fist - Raven | Effect Monster | ||||||||||
- | 3 | Beast-Warrior | 200 | 1800 | |||||||||
If this card is sent from the field to the GY: You can Set 1 "Fire Formation" Spell directly from your Deck. "Fire Formation" Spells/Traps you control cannot be destroyed by your opponent's card effects. | |||||||||||||
▶︎ Deck | 7.1 (17) | Brotherhood of the Fire Fist - Gorilla | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1600 | 1000 | |||||||||
Once per turn, when this card destroys an opponent's monster by battle and sends it to the GY: You can Set 1 "Fire Formation" Spell directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 Spell/Trap on the field; destroy that target. | |||||||||||||
▶︎ Deck | 7 (3) | Brotherhood of the Fire Fist - Peacock |
Link Monster Effect Monster |
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- | - | Beast-Warrior | 1000 | - | |||||||||
2 "Fire Fist" monsters While this card points to a "Fire Fist" monster, your opponent's monsters cannot target this card for attacks. When this card declares an attack: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 monster your opponent controls; place that opponent's monster in a zone this card points to and take control of it until the End Phase, but it cannot declare an attack this turn. You can only use this effect of "Brotherhood of the Fire Fist - Peacock" once per turn.
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▶︎ Deck | 6.9 (11) | Fire Formation - Gyokkou | Continuous Spell | ||||||||||
Activate this card by targeting 1 Set Spell/Trap your opponent controls. Your opponent cannot activate the targeted card in response to this card's activation. While this card is face-up on the field, that Set card cannot be activated. All Beast-Warrior Monsters you control gain 100 ATK. | |||||||||||||
▶︎ Deck | 6.7 (7) | Brotherhood of the Fire Fist - Boar |
Effect Monster Tuner Monster |
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- | 4 | Beast-Warrior | 1100 | 1400 | |||||||||
Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a FIRE monster. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Boar". Once per turn, when a "Fire Fist" monster is Special Summoned from your Extra Deck: You can Set 1 "Fire Formation" Spell Card directly from your Deck. | |||||||||||||
▶︎ Deck | 6.3 (15) | Brotherhood of the Fire Fist - Buffalo | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1700 | 1000 | |||||||||
If this card is in your GY: You can send a total of 2 "Fire Fist" / "Fire Formation" cards from your hand and/or face-up field to the GY; Special Summon this card from your GY. You can only use the effect of "Brotherhood of the Fire Fist - Buffalo" once per turn. | |||||||||||||
▶︎ Deck | 6.1 (8) | Fire Formation - Tenken | Continuous Trap | ||||||||||
Activate only during Main Phase 1. When this card is activated: Target 1 Beast-Warrior-Type monster you control; during this phase, its effects are negated, also it is unaffected by the effects of cards other than this card. (This applies even if this card leaves the field.) All Beast-Warrior-Type Monsters you control gain 300 ATK. | |||||||||||||
▶︎ Deck | 5.9 (7) | Fire Fortress atop Liang Peak | Field Spell | ||||||||||
(This card is always treated as a "Fire Formation" card.) Each time a "Fire Fist" monster(s) is Normal or Special Summoned, place 1 Fire Fist Counter on this card. Once per turn: You can remove Fire Fist Counters from your field to activate 1 of these effects; ●2: If your Beast-Warrior monster attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step. ●6: Add 1 Beast-Warrior monster from your Deck to your hand. ●10: Special Summon 1 Beast-Warrior monster from your Deck or Extra Deck, ignoring its Summoning conditions. |
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▶︎ Deck | 5.6 (9) | Brotherhood of the Fire Fist - Kirin |
Synchro Monster Effect Monster |
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- | 8 | Beast-Warrior | 2000 | 2800 | |||||||||
1 FIRE Tuner + 1 or more non-Tuner "Fire Fist" monsters When this card is Synchro Summoned: You can Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. All monsters your opponent controls lose 100 ATK for each face-up Spell/Trap Card you control. |
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▶︎ Deck | 5.3 (4) | Brotherhood of the Fire Fist - Caribou | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1100 | 2000 | |||||||||
During the End Phase, if this card is in the Graveyard because it was destroyed by a card effect and sent there this turn: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Caribou". If this card is sent to the Graveyard for the Synchro Summon of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell Card directly from your Deck. | |||||||||||||
▶︎ Deck | 5.3 (15) | Brotherhood of the Fire Fist - Snake | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1800 | 600 | |||||||||
Once per turn, if a "Fire Formation" Spell/Trap Card(s) is sent to your Graveyard (except during the Damage Step): You can Set 1 "Fire Formation" Trap Card directly from your Deck. Once per turn, if you control no other monsters: You can send 2 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard; draw 1 card. | |||||||||||||
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